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The Game Of Sunken Places 2005 г 288 стр ISBN 0439416612 инфо 2280l.

The Game Of Sunken Places 2005 г 288 стр ISBN 0439416612 инфо 2280l.

AmazoncomHave you ever read a children's book about a boy or girl who visits an eccentric relative's mansion for vacation? Oh--of course you have Well, MT Anderson's The Game of Sunken Places is one such bанрчэook Thirteen-year-old Gregory Buchanan's Uncle Max is very strange, as Gregory is quick to tell his friend Brian Thatz whom he enlists to join him in Vermont Uncle Max, or Maximilian Grendle, and Gregory's cousin Prudence live in the "kind of world where there'sаяшвл organ music that gets louderwhen he eats refined sugar" Well, not exactly, but that's a typical Gregory-style comment Brian and Gregory's adventure begins when they find an old board game called The Game of Sunken Places As it turns out, the Game is reality, and the boys must participate and win in order to settle the score in an age-old battle of enchanted spirit-nations The story involves Brian, the quieter, more sensible friend, coming into his own and proving that, thoбмышмugh not flashy, he is capable and brave In addition, it examines the lifelong friendship between two very different boys Also a suspenseful adventure, the story leads the boys to an ax-wielding, riddle-bearing (and hilarious) troll, an ogre named Snarth, the wee elf Sniggleping (not as cute as he sounds), translucent ghost riders, and much more While the dialogue is exceedingly smart and funny, and the characters vividly drawn, the story bogs down a bit in twists and turns, leaving the reader wishing for a road map as much as the boys wish they had one for the Game Still, Anderson, author of the popular Burger Wuss, Thirsty, and Feed, surprises his fans again with something utterly new and different (Ages 10 and older) --Karin SnelsonBook Description When Brian and Gregory receive an invitation to stay at a distant relative's strange manse well, they should know better than to go, since this is a middle-grade adventure novel But they go anyway Why not? Once theбсуыжre, they stumble upon The Game of Sunken Places, a board game that mirrors a greater game in which they have suddenly become players Soon the boys are dealing with attitudinal trolls, warring kingdoms, and some very starchy britches Luckily, they have wit, deadpan observation, and a keen sense of adventure on their side.